What a beautiful morning to have my second AstraZeneca COVID-19 vaccination.
I had quite a dramatic response to the first dose (sore arm, fever, flu-like symptons, exhaustion). I’m hoping that my reaction to the second dose will be much less, although my arm is starting to hurt a little already.
It’s one of the most common complaints I hear from development teams: “Urgh! We have far too many meetings.” It’s not often true but that is their perception because the meetings felt boring and wasteful.
Meetings don’t have to be like that. I’ve just started reading a book called Meeting Design: For Managers, Makers and Everyone by Kevin M Hoffman (Two Waves Books, 2018) which I’m hoping will help me plan more productive, more meaningful gatherings in the future.
In this post, I offer a few simple rules to help meeting feel more manageable.
I have long been a fan of maps. As a teenager, my bedroom ceiling was completely covered with maps from National Geographic magazines. I often rearranged the furniture in my room but for the most time I slept beneath France.
Dungeon Scrawl is a free, online resource for quickly creating old school dungeon crawler maps for RPG games (or just for fun!). It features: